ABOUT ME


Holla! đź‘‹

I'm Nahim, a Software Engineer with a key focus on video Games and Graphics/Engine Programming using C++.

I love computer games and the technology behind them. I like to focus on code architecture and performance, with a passion for eliminating unneeded dependencies and making software more simple.




WORK EXPERIENCE

Graphics Programming Intern, DEVSH Graphics Programming Sp. Z O.O

Helped in rewriting the shader codebase for the rendering framework which was originally written in GLSL into HLSL2021

Write python scripts to capture frames from render examples using RenderDoc python API and compare named buffers and images from captured frames with references.

Write python scripts to run automated tests of rendering examples and generate HTML web page to display results.





EDUCATION

University of Ilorin, Ilorin

BEng. Computer Engineering
2018 - 2023